You are building a multiplayer online game that will be deployed to an application server named Server1. Clients will have a low-latency, persistent connection to Server1,
You need to identify a solution for the game. The solution must meet the following requirements:
• Allows clients to accept low-latency push events from Server1
• Allows clients to receive onmessage events from Server1
What should you use to develop the solution?
A. Ajax
B. HTTP server push
C. WebSockets
D. REST